News

Game creation live session (part 2): 7 February 2016

2016-02-02 00:00

Unfortunately, we have failed to finish creation of the simple "Rolling ball" game in 3 hours. That's why we will hold the second LiveCoding session on 7 February 2016 at 12:00 CET.

Let's finish the game!

. . .

Game creation live session: 31 January 2016

2016-01-25 00:00

We're glad to annouce that the LiveCoding session will take place on 31 January 2016 at 12:00 CET. Join us!

. . .

SOON: Creating a simple game live (Editor 0.8)

2016-01-21 00:00

We are ready to present Editor 0.8 with Player. The live session will be held at LiveCoding SOON. We will show you how to create a simple game with sounds from scratch. And this time it will not need an Editor to run.

The exact date and time is to be announced in the coming days. Stay tuned!

. . .

Roadmap for 2016

2015-12-26 00:00

As you know, according to the previously published roadmap, we now have sound system in place. However, we decided to go further and implement the first version of Player. We wanted to get it done by December, but, unfortunately, more work resulted in the change of dates.

Here's the revised roadmap for the first half of 2016:

  1. Editor + Player 0.8.0 (January 2016): Sound system, Whac-a-mole game with sounds
  2. Editor + Player 0.9.0 (April 2016): Networking system, simple ping pong game for 2 players over the net. . .

Live session video and downloads

2015-11-15 00:00

Creating a simple game live: 15 November 2015

2015-11-09 00:00

We're glad to annouce that the LiveCoding session will take place on 15 November 2015 at 12:00 CET. Join us!

. . .

SOON: Creating a simple game live (Editor 0.7)

2015-11-02 00:00

As we have promised, we are ready to give you Editor 0.7 which is capable of creating the complete test chamber. However, after recreating the test chamber ourselves, it became clear that:

  1. it takes more than 8 hours to recreate it (too long)
  2. it's inappropriate to be presented in the form of an article (too boring)

Therefore we decided to hold a live session at LiveCoding SOON to show you how to create a simple whac-a-mole like game from scratch.. . .

Desura no more, hello Humble Bundle Widget

2015-07-23 00:00

After the recent bankruptcy of Desura's parent company, we decided, that we need a new place for our Deluxe version. Something better, more modern and more trustworthy. We have chosen the Humble Widget, with which you can buy the deluxe version of the game without leaving our site.

Here it is:

We haven't received a single penny from Desura (due to the minimal cache out limitations), but if you bought the deluxe version from them and experiencing any problems with downloading it (right now we see no problems with that), send us a letter, tell your name on Desura, we'll figure something out.. . .

Test chamber for everyone (Editor 0.7.0)

2015-07-22 00:00

As you know, the main goal of Editor 0.7.0 is the ability to create the test chamber with it. It needs Actions' system and a few stability fixes for that. We are going to publish a detailed article describing how to create the test chamber, too, so that anyone could create their own test chamber!

We estimate to complete it in October.

. . .

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