Education: 01. Why

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Not available Education 02. Dependencies

In this document we briefly explain why PSKOV was created.

Estimated completion time: 5 minutes.

Table of contents

01. Why

You might know there already exist quite a lot of static site generators, why create another one? Because they were not good enough for Open Game Studio needs.

Here's a list of features we don't need:

Unwelcome feature Note
1 Learning anything beyond HTML, CSS, JavaScript, and Markdown These technologies are enough to have a clean web site
2 Server side Nobody should be able to pull the plug on you except yourself
3 Installation No more forced updates that were never requested
4 Comprehensible source code No more millions of source code files

02. Features

Consequently, here is a list of PSKOV features:

PSKOV feature Note
1 HTML, CSS, JavaScript, and Markdown Just what you already know
2 Client side PSKOV is a client side JavaScript application, it runs solely on your device
3 Available on-line http://opengamestudio.org/pskov
4 Available off-line Just save the Tool page and then open it locally
5 Comprehensible source code PSKOV is a single HTML file
6 Belongs to everyone PSKOV is released under CC0 license (public domain)
7 Runs for decades You can use PSKOV on both Windows 2000 and Windows 2030*

* Windows 2030 does not (yet) exist, we simply refer to the fact that PSKOV is designed to work for operating systems released in the range of years 2000-2030

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Not available Education 02. Dependencies