2016-12-15 00:00
This article describes the start of MJIN library separation into modules.
Once we built OpenSceneGraph for Android, it became obvious that some MJIN functionality is not suitable for Android. For example, UIQt provides a basis for OGS Editor UI. Since OGS Editor is a desktop application, we don't need UIQt for Android.. . .
2016-11-19 00:00
This article describes how we spent a month building OpenSceneGraph (OSG) for Android: the first attempt to build OSG, the search for OSG alternatives, and the success in building OSG.. . .
2016-10-31 00:00
In this article, we take another look at 2015-2016 live sessions' format and introduce a new showcase format for 2017.
2015 and 2016: live sessions.. . .
2016-10-11 00:00
This article explains September 2016 live session stages: draft, rehearsal, live session itself, and publishing.
Even though live session takes only a few hours, we devote a whole month to prepare for it. Let's have a look at live session stages in detail.. . .
2016-10-03 00:00
Note: we won't release 0.10 for macOS due to technical difficulties with the build system. macOS support will be back for 0.11.
2016-09-26 00:00
Mahjong Solitaire was successfully created, and it took less than 4 hours. . . .
2016-09-24 00:00
Get ready for live session, it's about to happen in 24 hours!. . .
2016-09-17 00:00
We will hold live session on 25 September 2016 at 12:00 CEST. . .
2016-09-03 00:00
This article explains the most important technical details about development in August: UIQt module, its refactoring, a new feature based development approach, and its benefits.. . .
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