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  1. using System;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace coa4u
  5. {
  6. /// <summary>
  7. /// This action stops all actions for the current target.
  8. /// </summary>
  9. class ActionStop : ActionInstant
  10. {
  11. public ActionStop()
  12. : base()
  13. {
  14. }
  15. public override ActionInstant Clone()
  16. {
  17. return new ActionStop();
  18. }
  19. public override void Start()
  20. {
  21. base.Start();
  22. target.StopAllActions();
  23. }
  24. }
  25. }