Ivan KaiSD Korystin 441fa25a19 | il y a 10 ans | |
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src | il y a 10 ans | |
README.md | il y a 10 ans |
Unity3d is a very good game engine. It's almost perfect for quick prototyping. After switching from Cocos2D to Unity3d, i'm still missing just one cocos's feature - actions. It's a great combination of simplicity and flexibility, and i haven't found the suitable replacement for it. Since actions are quite simple, i implemented them myself.
Base actions
Interval actions
Instant actions
Interval actions
Instant actions
After completing these actions, i'm going to add some more to the list.
Just like Cocos2D, this code licensed under the MIT License
I'm not doing it to make profit, but if you want, you can send me a couple of bucks via PayPal.
Also, if you'll write some action based on mine, feel free to send it to me, if you want me to add it to the library. I'll put your name on this page.