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- using System;
- using System.Collections.Generic;
- using UnityEngine;
-
- namespace coa4u
- {
- /// <summary>
- /// Instantly hides the target or showes it, if it's hidden. This action does not require the transparency support in shaders.
- /// </summary>
- class ActionToggleVisibility : ActionInstant
- {
-
- public ActionToggleVisibility()
- : base()
- {
- }
-
- public override ActionInstant Clone()
- {
- return new ActionToggleVisibility();
- }
-
- public override ActionInstant Reverse()
- {
- return new ActionToggleVisibility();
- }
-
- public override void Start()
- {
- base.Start();
- renderer.enabled = !renderer.enabled;
- }
- }
- }
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