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- using System;
- using System.Collections.Generic;
- using UnityEngine;
-
- class ActionFadeOut : ActionFadeTo
- {
-
- public ActionFadeOut(float tgtDuration)
- : base(0, tgtDuration)
- {
- }
-
- public override Action clone()
- {
- return new ActionFadeOut(duration);
- }
-
- public override Action reverse()
- {
- return new ActionFadeOut(duration);
- }
- }
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