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- using System;
- using System.Collections.Generic;
- using UnityEngine;
-
- namespace coa4u
- {
- /// <summary>
- /// Instantly tints the target to the given color.
- /// </summary>
- class ActionSetTint : ActionInstant
- {
- public Vector4 color;
- protected const float coeff = 1F / 255F;
-
- public ActionSetTint(Vector4 tgtColor)
- : base()
- {
- color = tgtColor * coeff;
- }
-
- /// <summary>
- /// Returns a copy of the action.
- /// </summary>
- public override ActionInstant clone()
- {
- return new ActionSetTint(color * 255F);
- }
-
- /// <summary>
- /// This method is called at the action start.
- /// </summary>
- public override void start()
- {
- base.start();
- renderer.material.color = new Color(color[0], color[1], color[2], color[3]);
- }
- }
- }
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