mjprot with webgl1 instead of webgl2
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@@ -134,7 +134,7 @@
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<div id='status-notice' class='godot' style='display: none;'></div>
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</div>
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<script type='text/javascript' src='MJProt.js'></script>
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<script type='text/javascript' src='index.js'></script>
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<script type='text/javascript'>//<![CDATA[
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var engine = new Engine;
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@@ -143,8 +143,8 @@
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(function() {
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const EXECUTABLE_NAME = 'MJProt';
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const MAIN_PACK = 'MJProt.pck';
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const EXECUTABLE_NAME = 'index';
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const MAIN_PACK = 'index.pck';
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const INDETERMINATE_STATUS_STEP_MS = 100;
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var canvas = document.getElementById('canvas');
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