import arcade from cli import * from cli_test import * from ctx import * from ctx_test2 import * #from ctx_test import * #from ctx_test_Python import * from llm_test import * from llm_test_Python import * from memory_test import * from Window import * import sys print(ctx_test_Controller_executeFunctions_registerFunction_set()) print(ctx_test_Controller_processQueue()) print(ctx_test_Controller_registerFieldCallback_match()) print(ctx_test_Controller_registerFieldCallback_mismatch()) print(ctx_test_memoryContext_field()) print(ctx_test_memoryContext_setField()) print(llm_test_Python_copyByValue()) print(llm_test_isDigit_digit()) print(llm_test_isDigit_notDigit()) print(llm_test_strToInt()) print(memory_test_detectMismatchedItems()) print(memory_test_detectMismatchedItems_itemTwice()) print(memory_test_detectVictory()) print(memory_test_generateConstPlayfield()) print(memory_test_hideMatchingItems()) print(memory_test_selectItem_1x()) print(memory_test_selectItem_2x()) print(memory_test_selectItem_3x()) print(cli_test_exit_e()) print(cli_test_exit_exit()) print(cli_test_exit_victory()) print(cli_test_exit_q()) print(cli_test_exit_quit()) print(cli_test_goOn()) print(cli_test_greetUser()) print(cli_test_showHelp_h()) print(cli_test_showHelp_help()) print(cli_test_selectItem()) print(cli_test_promptSecondItemSelection()) print(cli_test_reportMatchedItems()) print(cli_test_reportMismatchedItems()) print(cli_test_reportVictory()) ctrl = ctx_Controller(memory_createContext()) ctrl.registerFunctions([ # cli_exit, # cli_goOn, # cli_greetUser, # cli_promptSecondItemSelection, # cli_reportMatchedItems, # cli_reportMismatchedItems, # cli_reportVictory, # cli_selectItem, # cli_showHelp, memory_detectMismatchedItems, memory_detectVictory, memory_generateConstPlayfield, memory_hideMatchingItems, memory_selectItem, ]) def printOutput(c): if c.recentField.startswith("output"): print(c.field(c.recentField)) ctrl.registerCallback(printOutput) ctrl.registerFieldCallback("exit", lambda c: sys.exit(0)) ctrl.set("didLaunch", True) ctrl.set("playfieldSize", 2) wnd = Window() arcade.run()