import arcade from cli import * from cli_test import * from ctx import * from ctx_test2 import * from desktop import * from desktop_Platform import * from desktop_SequentialTimer import * from desktop_Window import * from gui import * from gui_aux import * from gui_aux_test import * from gui_test import * from llm_test import * from llm_test_Python import * from memory_test import * import sys print(ctx_test_Controller_executeFunctions_registerFunction_set()) print(ctx_test_Controller_processQueue()) print(ctx_test_Controller_registerFieldCallback_match()) print(ctx_test_Controller_registerFieldCallback_mismatch()) print(ctx_test_memoryContext_field()) print(ctx_test_memoryContext_setField()) print(llm_test_Python_copyByValue()) print(llm_test_isDigit_digit()) print(llm_test_isDigit_notDigit()) print(llm_test_strToInt()) print(memory_test_detectMismatchedItems()) print(memory_test_detectMismatchedItems_itemTwice()) print(memory_test_detectVictory()) print(memory_test_generateConstPlayfield()) print(memory_test_hideMatchingItems()) print(memory_test_selectItem_1x()) print(memory_test_selectItem_2x()) print(memory_test_selectItem_3x()) print(cli_test_exit_e()) print(cli_test_exit_exit()) print(cli_test_exit_victory()) print(cli_test_exit_q()) print(cli_test_exit_quit()) print(cli_test_goOn()) print(cli_test_greetUser()) print(cli_test_showHelp_h()) print(cli_test_showHelp_help()) print(cli_test_selectItem()) print(cli_test_promptSecondItemSelection()) print(cli_test_reportMatchedItems()) print(cli_test_reportMismatchedItems()) print(cli_test_reportVictory()) print(test_gui_aux_cellGridPositions()) print(test_gui_generateTextureDescriptions()) print(test_gui_generateTilePositions()) ctrl = ctx_Controller(memory_createContext()) ctrl.registerFunctions([ # cli_exit, # cli_goOn, # cli_greetUser, # cli_promptSecondItemSelection, # cli_reportMatchedItems, # cli_reportMismatchedItems, # cli_reportVictory, # cli_selectItem, # cli_showHelp, gui_generateDescTextureDescriptions, gui_generateTextureDescriptions, gui_generateTilePositions, gui_generateTitleTextureDescriptions, memory_detectMismatchedItems, memory_detectVictory, memory_generateConstPlayfield, memory_hideMatchingItems, memory_selectItem, ]) def printDbg(c): print(f"Dbg key/value: '{c.recentField}'/'{c.field(c.recentField)}'") #ctrl.registerCallback(printDbg) ctrl.registerFieldCallback("exit", lambda c: sys.exit(0)) p = desktop_Platform() p.ctrl = ctrl p.sequentialTimer = desktop_SequentialTimer() p.sequentialTimer.callback = lambda key, value: ctrl.set(key, value) # Bind platform to context changes. def process(c): # Copy context to platform. p.c = c # Perform context dependent calls of desktop functions. # Similar to context functions, but no platform is returned. desktop_deselectMismatchedTiles(p) desktop_displayDesc(p) desktop_displaySelectedTile(p) desktop_displayTitle(p) desktop_hideDesc(p) desktop_hideMatchingTiles(p) desktop_hideTitle(p) desktop_scheduleHidingOfMatchingTiles(p) desktop_scheduleDeselectionOfMismatchedTiles(p) ctrl.registerCallback(process) ctrl.set("didLaunch", True) ctrl.set("playfieldSize", 6) ctrl.set("cellPositions", gui_aux_cellHarmPositions()) ctrl.set("cellSize", 25) ctrl.set("deselectMismatchedTilesDelay", 500) ctrl.set("descImage", "res/harm.png") ctrl.set("descImageCount", 6) ctrl.set("descImageHeight", 250) ctrl.set("descImageWidth", 375) ctrl.set("descPosition", [19, 12]) ctrl.set("hideMatchingTilesDelay", 500) ctrl.set("tileImage", "res/harmful-tiles.png") ctrl.set("tileImageCount", 8) ctrl.set("tileImageHeight", 100) ctrl.set("tileImageWidth", 75) ctrl.set("titleImage", "res/harmful-titles.png") ctrl.set("titleImageCount", 6) ctrl.set("titleImageHeight", 100) ctrl.set("titleImageWidth", 700) ctrl.set("titlePosition", [4, 1]) ctrl.set("windowWidth", 900) ctrl.set("windowHeight", 600) ctrl.set("windowAntialiasing", False) ctrl.set("windowBackgroundColor", "#ffffff") ctrl.set("windowTitle", "Вредные продукты") desktop_loadTextures(p) desktop_createDeselectedTiles(p) desktop_createSelectedTiles(p) desktop_loadTitleTextures(p) desktop_createTitle(p) desktop_loadDescTextures(p) desktop_createDesc(p) desktop_loadSplashTextures(p) desktop_createSplash(p) wnd = desktop_Window(p) arcade.run()