#include #ifndef memory_test_HEADER #define memory_test_HEADER std::string memory_test_generateConstPlayfield(); std::string memory_test_selectItem_1x(); std::string memory_test_selectItem_2x(); std::string memory_test_selectItem_3x(); std::string memory_test_shouldDeselectMismatchedItems(); std::string memory_test_shouldDeselectMismatchedItems_itemTwice(); std::string memory_test_shouldDetectVictory(); std::string memory_test_shouldHideMatchingItems(); #endif // memory_test_HEADER