# L4: Function. def memory_generateConstPlayfield( n: int ) -> dict[int, int]: idGroups: dict[int, int] = { } id = 0 for gid in range(0, n): idGroups[id] = gid id += 1 idGroups[id] = gid id += 1 #} return idGroups #} # L20: Test. def test_memory_generateConstPlayfield( ) -> str: idGroups = memory_generateConstPlayfield(2) if ( len(idGroups) == 4 and idGroups[0] == 0 and idGroups[1] == 0 and idGroups[2] == 1 and idGroups[3] == 1 ): return "OK: memory_generateConstPlayfield" #} return "ERR: memory_generateConstPlayfield" #}