<?xml version="1.0" encoding="UTF-8"?>
<spriter_data scml_version="1.0" generator="BrashMonkey Spriter" generator_version="r9">
    <folder id="0">
        <file id="0" name="колобок_вращение.png" width="70" height="70" pivot_x="0.5" pivot_y="0.5"/>
        <file id="1" name="колобок_прыжок.png" width="56" height="90" pivot_x="0.5" pivot_y="0.357143"/>
    </folder>
    <entity id="0" name="колобок">
        <animation id="0" name="крутится-прыгает" length="1500" interval="100">
            <mainline>
                <key id="0">
                    <object_ref id="0" timeline="0" key="0" z_index="0"/>
                </key>
                <key id="1" time="200">
                    <object_ref id="0" timeline="0" key="1" z_index="0"/>
                </key>
                <key id="2" time="400">
                    <object_ref id="0" timeline="0" key="2" z_index="0"/>
                </key>
                <key id="3" time="600">
                    <object_ref id="0" timeline="0" key="3" z_index="0"/>
                </key>
                <key id="4" time="800">
                    <object_ref id="0" timeline="0" key="4" z_index="0"/>
                </key>
                <key id="5" time="1000">
                    <object_ref id="0" timeline="1" key="0" z_index="0"/>
                </key>
            </mainline>
            <timeline id="0" name="колобок_вращение">
                <key id="0">
                    <object folder="0" file="0" angle="0"/>
                </key>
                <key id="1" time="200">
                    <object folder="0" file="0" angle="90"/>
                </key>
                <key id="2" time="400">
                    <object folder="0" file="0" angle="180"/>
                </key>
                <key id="3" time="600">
                    <object folder="0" file="0" angle="270"/>
                </key>
                <key id="4" time="800" spin="0">
                    <object folder="0" file="0" angle="0"/>
                </key>
            </timeline>
            <timeline id="1" name="колобок_прыжок">
                <key id="0" time="1000" spin="0">
                    <object folder="0" file="1"/>
                </key>
            </timeline>
        </animation>
    </entity>
</spriter_data>