import 'package:flutter/material.dart'; import 'game.dart'; import 'tutFun.dart'; void main() { runApp(const MainApp()); } class MainApp extends StatelessWidget { const MainApp({super.key}); @override Widget build(BuildContext context) { return const MaterialApp( home: Scaffold( body: Center( //child: Text('Wow, nice, Hello World!'), child: Tile("A", .hit), ), ), ); } } class Tile extends StatelessWidget { const Tile(this.letter, this.hitType, {super.key}); final String letter; final HitType hitType; @override Widget build(BuildContext context) { return Container( child: Center( child: Text( letter.toUpperCase(), style: Theme.of(context).textTheme.titleLarge, ), ), decoration: BoxDecoration( border: Border.all(color: Colors.grey.shade300), color: tutTileColor(hitType), ), height: 60, width: 60, ); } }