2.4 KiB
2.4 KiB
Title: Education: 01. Why Date: 2019-06-25 00:00 Category: Page Slug: education.01.why Lang: en
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In this document we briefly explain why PSKOV was created.
Estimated completion time: 5 minutes.
Table of contents
01. Why
You might know there already exist quite a lot of static site generators, why create another one? Because they were not good enough for Open Game Studio needs.
Here's a list of features we don't need:
| № | Unwelcome feature | Note |
|---|---|---|
| 1 | Learning anything beyond HTML, CSS, JavaScript, and Markdown | These technologies are enough to have a clean web site |
| 2 | Server side | Nobody should be able to pull the plug on you except yourself |
| 3 | Installation | No more forced updates that were never requested |
| 4 | Comprehensible source code | No more millions of source code files |
02. Features
Consequently, here is a list of PSKOV features:
| № | PSKOV feature | Note |
|---|---|---|
| 1 | HTML, CSS, JavaScript, and Markdown | Just what you already know |
| 2 | Client side | PSKOV is a client side JavaScript application, it runs solely on your device |
| 3 | Available on-line | http://opengamestudio.org/pskov |
| 4 | Available off-line | Just save the Tool page and then open it locally |
| 5 | Comprehensible source code | PSKOV is a single HTML file |
| 6 | Belongs to everyone | PSKOV is released under CC0 license (public domain) |
| 7 | Runs for decades | You can use PSKOV on both Windows 2000 and Windows 2030* |
* Windows 2030 does not (yet) exist, we simply refer to the fact that PSKOV is designed to work for operating systems released in the range of years 2000-2030
| < Back | Index | Next > |
|---|---|---|
| Not available | Education | 02. Dependencies |