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Title: Switching scenes
Date: 2024-09-06 00:00
Category: News
Slug: ht-scenes
Lang: en
# August
<video controls width="700">
<source src="../../images/2024_scenes.mp4" type="video/mp4"/>
</video>
In August I implemented scene switching, which allowed me to do the following:
* pressing "Start the game" button in the splash screen takes the player to a level with three floors
* selecting a door takes the player to another floor
* selecting a TV set focuses the player on the TV set with a remote control
* switching TV channels results in different images being shown
Thus, scenes are good both for focusing on items and moving the player around.
# September
I plan to implement replay of short sounds in September.
# Philosophy
I stumbled upon an interesting ["Time after tax"][tax] post. The author briefly
tells how after spending time on mandatory day to day
activities (sleep, work, commute, wash, etc.) he is only left with
3 hours of free time. The author calls this "Time after tax".
That concept explains where I take time for "Tail and Shadow" project.
For example, I managed to spend 27 hours for the project in August, that's
about 1 hour a day. Of course, one would spend 27 hours on a full-time job
in 3-4 days, but a job won't let you make your dream come true.
Do you use "time after tax"?
[scenes]: ../../images/2024_scenes.mp4
[tax]: https://www.konstantinschubert.com/2019/03/30/time-after-taxes.html