66 lines
2.8 KiB
Markdown
66 lines
2.8 KiB
Markdown
Title: Revised project goals
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Date: 2023-12-25 00:00
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Category: News
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Slug: rpg-ends
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Lang: en
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# The dream of an open source RPG is over
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In 2005 the Opensource Game Studio project started
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under the name of the [Opensource RPG][osrpg], because we wanted
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to create "the first competitive open free game".
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In 2011 right after releasing OGS Mahjong 0.7 we have already
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had the numbers that it would take us [540 years to create RPG][540y].
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In 2011 we had a dream that we as a team would grow, which could decrease
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540 years to someting reasonable. However today in the end of 2023 it's clear
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**we are unable to create RPG**.
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# Validation of the software durability hypothesis
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In 2013 we have released OGS Mahjong 1.1, the last completed product as
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part of the Opensource Game Studio project. Surprisingly OGS Mahjong still
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shows the signs of life, albeit its [download chart][mjdlsf] resembles
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death agony:
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![OGS Mahjong 1.1 downloads in 10 years][mjdl]
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Recently we have checked if OGS Mahjong 1.1 runs under Linux. Unfortunately,
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the game did run right out of the box. We had to create a few symlinks, and
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that worked. Thus, a bit of environment setup was required. That's a good
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result for a 10 year old software.
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In 2019 we created [PSKOV][pskov], our own static site generator to have
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site articles in a convenient Markdown format. Also, we did PSKOV in web to
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check web software durability. Today, 4 years from the initial release,
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web software durability hypothesis proves itself right. We're sure PSKOV of 2019
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will be functioning in 2029 without a single change. However, we have to wait
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for 6 more years for that to come true.
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OGS Mahjong and PSKOV prove that durability of 4-10 years is not a fantasy.
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The durability is essential to hobby projects, because hobbyists can't catch
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up to the always changing Operating Systems' requirements. **We consider the
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Opensource Game Studio software has passed the durability check**.
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# The portable code hypothesis
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Our next step is to have portable code. That means the code is ~80%
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technically identical on each platform: Android, iOS, Linux, macOS, Web, Windows.
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The portability is essential to hobby projects, because hobbyists don't have
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the ability to regularly validate their code on each platform. **We are going
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to take portability to the new level for both OGS Mahjong and PSKOV**.
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Going to be interesting.
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PS: Also, we now have Disqus comments here. Share and like ;)
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[osrpg]: https://www.linuxquestions.org/questions/general-10/the-creation-of-the-best-rpg-355858/
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[540y]: https://gamedev.ru/community/ogs/articles/?id=6383
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[mjdlsf]: https://sourceforge.net/projects/osrpgcreation/files/Mahjong/1.1.0/ogs-mahjong-1.1.0-windows32.exe/stats/timeline?dates=2013-05-05+to+2023-12-01
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[mjdl]: ../../images/2023_rpg-ends_mjdl.jpg
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[pskov]: https://opengamestudio.org/pskov/en/pskov_1.0.0+en.html
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