Live session video and downloads
If you missed the live session, you can watch it here:
https://www.livecoding.tv/video/kornerr/playlists/whac-a-mole-from-scratch/
You can download the resulting project here:
https://github.com/OGStudio/liveSessionWhacAMole/archive/master.zip
The latest editor can be found here:
http://sourceforge.net/projects/osrpgcreation/files/Editor/jenkins/42_2015-11-13_08-16-46_0 …
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Creating a simple game live: 15 November 2015
We're glad to annouce that the LiveCoding session will take place on 15 November 2015 at 12:00 CET. Join us!
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SOON: Creating a simple game live (Editor 0.7)
As we have promised, we are ready to give you Editor 0.7 which is capable of creating the complete test chamber. However, after recreating the test chamber ourselves, it became clear that:
- it takes more than 8 hours to recreate it (too long)
- it's inappropriate to be presented in …
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Desura no more, hello Humble Bundle Widget
After the recent bankruptcy of Desura's parent company, we decided, that we need a new place for our Deluxe version. Something better, more modern and more trustworthy. We have chosen the Humble Widget, with which you can buy the deluxe version of the game without leaving our site.
Here it …
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Test chamber for everyone (Editor 0.7.0)
As you know, the main goal of Editor 0.7.0 is the ability to create the test chamber with it. It needs Actions' system and a few stability fixes for that. We are going to publish a detailed article describing how to create the test chamber, too, so that …
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Roadmap for 2015-2016
As promised, we have come up with a list of milestones and their approximate dates for the coming year:
- Editor 0.7.0 (October 2015) - Actions' system: we recreate the test chamber
- Editor 0.8.0 (December 2015) - Sound system
- Editor 0.9.0 (February 2016) - Particles' system and minimal …
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Editor 0.6.0
We completed Editor 0.6.0. You can see 0.6.0 in action here.
Editor 0.6.0 got the following new features:
- Camera and light node positioning
- Node rotation along X axis
- Node scripting support
- Thumbnail dialog to preview models when editing scene node model properties
- Node copying …
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Editor 0.5.0 and plans for 0.6.0
We completed Editor 0.5.0. As it was planned, it has scene node tree editing, property browser, and Qt5 support. You can see 0.5.0 in action here.
Also, we have just started Editor 0.6.0 development.
Editor 0.6.0 planned features:
- Camera node editing
- Light …
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Editor 0.4.0 and plans for 0.5.0
We completed Editor 0.4.0 in January. As it was planned, it only contains
basic abilities to open and save a project. The major goal was to make MJIN,
Python and Qt work together (we were unable to use PyQt or PySide due to
technical difficulties).
You can see …
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Editor roadmap for 0.4.0
The development of Editor 0.3.0 showed us, that usage of custom GUI was not a perfect idea. A few months ago, custom GUI seemed as a simpler way to do things, but it turned out to lack many little features, that are crucial if you're planning to make …
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