<!DOCTYPE html> <head> <meta charset="utf-8" /> <!-- Set the viewport width to device width for mobile --> <meta name="viewport" content="width=device-width" /> <title>OGS Mahjong 2: Demo 2</title> <link rel="stylesheet" href="http://opengamestudio.org/theme/css/normalize.css" /> <link rel="stylesheet" href="http://opengamestudio.org/theme/css/foundation.min.css" /> <link rel="stylesheet" href="http://opengamestudio.org/theme/css/style.css" /> <link rel="stylesheet" href="http://opengamestudio.org/theme/css/pygments.css" /> <script src="http://opengamestudio.org/theme/js/custom.modernizr.js"></script> <!-- So Firefox can bookmark->"abo this site" --> <link href="feeds/all.atom.xml" rel="alternate" title="Opensource Game Studio" type="application/atom+xml"> </head> <body> <!-- Nav Bar --> <nav> <!-- Show menu items and pages --> <div class="row"> <div class="large-12 columns top-bar"> <h1><a href="http://opengamestudio.org">Opensource Game Studio</a></h1> </div> </div> <div class="row top-menu"> <div class="large-12 columns"> <a href="/pages/games.html" class="menu-button secondary">Games</a> <a href="/pages/education.html" class="menu-button secondary">Education</a> <a href="/pages/about.html" class="menu-button secondary">About</a> </div> </div> </nav> <!-- End Nav --> <!-- Main Page Content and Sidebar --> <div class="row"> <!-- Main Blog Content --> <div class="large-9 columns"> <article> <header> <h3 class="article-title"><a href="http://opengamestudio.org/mahjong-demo2.html" rel="bookmark" title="Permalink to OGS Mahjong 2: Demo 2">OGS Mahjong 2: Demo 2</a></h3> </header> <h6 class="subheader" title="2018-10-02T00:00:00+03:00">Вт 02 октября 2018 <a class="button secondary small translation-button" href="http://opengamestudio.org/mahjong-demo2-ru.html">ru</a> </h6> <p><img alt="Screenshot" src="http://opengamestudio.org/2018-10-02-mahjong-demo2.png"></p> <p>We are glad to announce the release of the second demonstration of OGS Mahjong 2. The purposes of this release were to refine our development techniques and build a solid cross-platform foundation.</p> <p><strong>Release</strong></p> <p>Run the latest version of OGS Mahjong 2 in your web browser: <a href="http://ogstudio.github.io/ogs-mahjong">http://ogstudio.github.io/ogs-mahjong</a></p> <p>You are encouraged to run the game with <code>seed</code> parameter like this: <a href="http://ogstudio.github.io/ogs-mahjong?seed=0">http://ogstudio.github.io/ogs-mahjong?seed=0</a></p> <p>This allows you to play the same layout each time you launch the game.</p> <p>Each seed uniquely identifies the placement of tiles. Thus, different seeds give you a different experience.</p> <p><strong>Development techniques and foundation</strong></p> <p>During the second demonstration development, we switched from standard development to <a href="http://opengamestudio.org/example-driven-development.html">example-driven one</a>. This resulted in the creation of three distinct repositories to back the development of OGS Mahjong 2:</p> <ul> <li><a href="https://github.com/OGStudio/openscenegraph-cross-platform-examples">OpenSceneGraph cross-platform examples</a> repository provides cross-platform foundation like resource handling, render window setup, etc.</li> <li><a href="https://github.com/OGStudio/ogs-mahjong-components">OGS Mahjong components</a> repository provides Mahjong specific functionality like parsing layout, matching tiles, etc.</li> <li><a href="https://bitbucket.org/ogstudio-games/ogs-mahjong">OGS Mahjong</a> repository contains snapshots of <code>OGS Mahjong components</code> features that comprise specific game version. E.g., <code>Demo 2</code> version is almost identical to <a href="https://github.com/OGStudio/ogs-mahjong-components/tree/master/05.ColorfulStatus">05.ColorfulStatus</a> example of <code>OGS Mahjong components</code>.</li> </ul> <p><strong>Beyond Mahjong solitaire</strong></p> <p>In addition to <code>seed</code> parameter, you can let the game use remote layout hosted at GitHub: <a href="http://ogstudio.github.io/ogs-mahjong?seed=0&layout=github://OGStudio/ogs-mahjong-components/data/cat.layout">http://ogstudio.github.io/ogs-mahjong?seed=0&layout=github://OGStudio/ogs-mahjong-components/data/cat.layout</a></p> <p>Utilizing remote resources is an extremely powerful approach allowing anyone to create a layout of his/her choice and see the layout in action instantly.</p> <p>Our next step is to turn game logic into a resource, too.</p> <p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a> </p> </article> </div> <!-- End Main Content --> <!-- Sidebar --> <aside class="large-3 columns"> <!--k <h5 class="sidebar-title">Site</h5> <ul class="side-nav"> <li><a href="http://opengamestudio.org/archives.html">Archives</a> <li><a href="http://opengamestudio.org/tags.html">Tags</a> <li><a href="http://opengamestudio.org/feeds/all.atom.xml" rel="alternate">Atom feed</a></li> </ul> <h5 class="sidebar-title">Categories</h5> <ul class="side-nav"> <li><a href="http://opengamestudio.org/category/news.html">News</a></li> </ul> --> <h5 class="sidebar-title">Ads</h5> <script async src="//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js"></script> <!-- ogs2 --> <ins class="adsbygoogle" style="display:block" data-ad-client="ca-pub-4473792248813084" data-ad-slot="9024247127" data-ad-format="auto"></ins> <script> (adsbygoogle = window.adsbygoogle || []).push({}); </script> </aside> <!-- End Sidebar --> </div> <!-- End Main Content and Sidebar --> <!-- Footer --> <footer class="row"> <div class="large-12 columns"> <hr /> <div class="row"> <div class="large-7 columns"> <p>Proudly powered by <a href="http://getpelican.com">Pelican</a>, which takes great advantage of <a href="http://python.org">Python</a>.</p> </div> </div> </div> <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-3773114-1']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 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