<!DOCTYPE html> <head> <meta charset="utf-8" /> <!-- Set the viewport width to device width for mobile --> <meta name="viewport" content="width=device-width" /> <title>Opensource Game Studio</title> <link rel="stylesheet" href="http://opengamestudio.org/theme/css/normalize.css" /> <link rel="stylesheet" href="http://opengamestudio.org/theme/css/foundation.min.css" /> <link rel="stylesheet" href="http://opengamestudio.org/theme/css/style.css" /> <link rel="stylesheet" href="http://opengamestudio.org/theme/css/pygments.css" /> <script src="http://opengamestudio.org/theme/js/custom.modernizr.js"></script> <!-- So Firefox can bookmark->"abo this site" --> <link href="feeds/all.atom.xml" rel="alternate" title="Opensource Game Studio" type="application/atom+xml"> </head> <body> <!-- Nav Bar --> <nav> <!-- Show menu items and pages --> <div class="row"> <div class="large-12 columns top-bar"> <h1><a href="http://opengamestudio.org">Opensource Game Studio</a></h1> </div> </div> <div class="row top-menu"> <div class="large-12 columns"> <a href="/pages/games.html" class="menu-button secondary">Games</a> <a href="/pages/education.html" class="menu-button secondary">Education</a> <a href="/pages/about.html" class="menu-button secondary">About</a> </div> </div> </nav> <!-- End Nav --> <!-- Main Page Content and Sidebar --> <div class="row"> <!-- Main Blog Content --> <div class="large-9 columns"> <article> <a href="http://opengamestudio.org/2019-year-of-rethinking.html"><h3 class="article-title">Year of rethinking</h3></a> <h6 class="subheader" title="2019-01-01T00:01:00+03:00">Tue 01 January 2019 <a class="button secondary small translation-button" href="http://opengamestudio.org/2019-year-of-rethinking-ru.html">ru</a> </h6><p><img alt="Screenshot" src="http://opengamestudio.org/2017-12-31-celebration.jpg"></p> <p>It was a year of reimagining and rethinking. As some of you may remember, we started this project to make a game development tool. During the years, the idea evolved from one form to another, sometimes the changes were significant, other times we threw away all the code and started anew.</p> <p>As a result of all these changes, we came to the end of the year 2018 without a tool, but with a clear understanding of what tool are we making.</p> <p>There are plenty of fine game development tools out there. Some of them are even open source. We spent plenty of time trying them, and some are quite good.</p> <p>We can't, and we don't want to compete with them. Our targets are maximal accessibility and simplicity. Our goal is to make a tool suitable for teaching children, but powerful enough to be used for prototyping. To use any powerful development tool, you need a PC or a laptop. We want to make the toolset, that can be used anywhere. We already made some steps in this direction, and we will continue this course.</p> <p>So, we're beginning a new year without precise plans, but with clear knowledge of our goal instead. Let's wait and see if this approach works better.</p> <p>Happy New Year to all of you! See you soon!</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a> </p> </article> <hr class="gradient"/> <article> <a href="http://opengamestudio.org/ideal-gamedev.html"><h3 class="article-title">Ideal games and game development tools</h3></a> <h6 class="subheader" title="2018-11-19T00:00:00+03:00">Mon 19 November 2018 <a class="button secondary small translation-button" href="http://opengamestudio.org/ideal-gamedev-ru.html">ru</a> </h6><p><img alt="Screenshot" src="http://opengamestudio.org/2018-11-19-ideal-gamedev.png"></p> <p>In this article, we discuss how ideal video game and video game development tool look like, in our opinion.</p> <p><strong>Questions</strong></p> <p>As you know, the <a href="http://opengamestudio.org/pages/about.html">goals of Opensource Game Studio</a> are:</p> <ul> <li>creation of free video game development tools</li> <li>making video games with those tools</li> <li>preparing video game development tutorials</li> </ul> <p>This time …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a> </p> <a class="button radius secondary small right" href="http://opengamestudio.org/ideal-gamedev.html">Read More</a> <hr class="gradient"/> </article> <article> <a href="http://opengamestudio.org/mahjong-demo2.html"><h3 class="article-title">OGS Mahjong 2: Demo 2</h3></a> <h6 class="subheader" title="2018-10-02T00:00:00+03:00">Tue 02 October 2018 <a class="button secondary small translation-button" href="http://opengamestudio.org/mahjong-demo2-ru.html">ru</a> </h6><p><img alt="Screenshot" src="http://opengamestudio.org/2018-10-02-mahjong-demo2.png"></p> <p>We are glad to announce the release of the second demonstration of OGS Mahjong 2. The purposes of this release were to refine our development techniques and build a solid cross-platform foundation.</p> <p><strong>Release</strong></p> <p>Run the latest version of OGS Mahjong 2 in your web browser: <a href="http://ogstudio.github.io/ogs-mahjong">http://ogstudio.github.io/ogs-mahjong …</a></p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a> </p> <a class="button radius secondary small right" href="http://opengamestudio.org/mahjong-demo2.html">Read More</a> <hr class="gradient"/> </article> <article> <a href="http://opengamestudio.org/examples-and-dependencies.html"><h3 class="article-title">Examples and dependencies</h3></a> <h6 class="subheader" title="2018-08-21T00:00:00+03:00">Tue 21 August 2018 <a class="button secondary small translation-button" href="http://opengamestudio.org/examples-and-dependencies-ru.html">ru</a> </h6><p><img alt="Screenshot" src="http://opengamestudio.org/2018-08-21-examples-and-dependencies.png"></p> <p>This article describes two new OpenSceneGraph cross-platform examples and the change in handling dependencies.</p> <p><strong>Examples of HTTP client and node selection</strong></p> <p>Once we finished working on <a href="https://github.com/OGStudio/openscenegraph-cross-platform-examples/tree/master/04.RemoteDebugging">the remote debugging example</a> and <a href="http://opengamestudio.org/example-driven-development.html">reported its completion</a>, we were surprised by the fact that secure HTTP connection between a debugged application and debug …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a> </p> <a class="button radius secondary small right" href="http://opengamestudio.org/examples-and-dependencies.html">Read More</a> <hr class="gradient"/> </article> <article> <a href="http://opengamestudio.org/example-driven-development.html"><h3 class="article-title">Example-driven development</h3></a> <h6 class="subheader" title="2018-06-27T00:00:00+03:00">Wed 27 June 2018 <a class="button secondary small translation-button" href="http://opengamestudio.org/example-driven-development-ru.html">ru</a> </h6><p><img alt="Screenshot" src="http://opengamestudio.org/2018-06-27-example-driven-development.png"></p> <p>This article explains how the third OpenSceneGraph cross-platform example opened our eyes to example-driven development.</p> <p><strong>2018-08 EDIT</strong>: the third example has been renamed to the fourth one due to the reasons described in the <a href="http://opengamestudio.org/examples-and-dependencies.html">next article</a>.</p> <p><strong>The third OpenSceneGraph cross-platform example</strong></p> <p>The third OpenSceneGraph cross-platform example explains how to implement …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a> </p> <a class="button radius secondary small right" href="http://opengamestudio.org/example-driven-development.html">Read More</a> <hr class="gradient"/> </article> <article> <a href="http://opengamestudio.org/openscenegraph-examples.html"><h3 class="article-title">OpenSceneGraph cross-platform examples</h3></a> <h6 class="subheader" title="2018-04-20T00:00:00+03:00">Fri 20 April 2018 <a class="button secondary small translation-button" href="http://opengamestudio.org/openscenegraph-examples-ru.html">ru</a> </h6><p><img alt="Screenshot" src="http://opengamestudio.org/2018-04-20-openscenegraph-examples.png"></p> <p>This article summarizes the work we did to produce the first two cross-platform OpenSceneGraph examples.</p> <p>By the time <a href="http://opengamestudio.org/mahjong-techdemo1-gameplay.html">the first technology demonstration of OGS Mahjong 2</a> has been released, we've already had <a href="https://github.com/OGStudio/openscenegraph-cross-platform-guide/issues/4">issue request</a> (to explain how to load images with OpenSceneGraph on Android) hanging for some time. We considered …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a> </p> <a class="button radius secondary small right" href="http://opengamestudio.org/openscenegraph-examples.html">Read More</a> <hr class="gradient"/> </article> <article> <a href="http://opengamestudio.org/mahjong-techdemo1-gameplay.html"><h3 class="article-title">First techdemo of OGS Mahjong 2: Gameplay</h3></a> <h6 class="subheader" title="2018-02-16T00:00:00+03:00">Fri 16 February 2018 <a class="button secondary small translation-button" href="http://opengamestudio.org/mahjong-techdemo1-gameplay-ru.html">ru</a> </h6><p><img alt="Screenshot" src="http://opengamestudio.org/2018-02-16-mahjong-techdemo1-gameplay.png"></p> <p>We are glad to announce the release of the first technical demonstration of OGS Mahjong 2. The purpose of this release was to verify gameplay across supported platforms.</p> <p>Get techdemo for your platform:</p> <ul> <li>Run <a href="https://ogstudio.github.io/game-mahjong/versions/013/mjin-player.html">Web version</a> in your browser</li> <li>Get <a href="https://drive.google.com/open?id=1KW8IEN8Dpz8ODeg8BctVSJyzj9-AL9hR">Android version</a></li> <li>Get <a href="https://drive.google.com/open?id=1oj0-OXSmEatttzn86u2vgP9SRAIC0ozB">Windows version</a></li> <li>Get <a href="https://drive.google.com/open?id=1EX7kLIThLiMz9_W7VmBPySms3mlrF-i6">Linux version</a></li> <li>Get <a href="https://drive.google.com/open?id=1KWnvbHzan8MpMcZPG2QC-7KWoEYbqrM2">macOS …</a></li></ul><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a> </p> <a class="button radius secondary small right" href="http://opengamestudio.org/mahjong-techdemo1-gameplay.html">Read More</a> <hr class="gradient"/> </article> <article> <a href="http://opengamestudio.org/mahjong-recreation-start.html"><h3 class="article-title">Mahjong recreation start</h3></a> <h6 class="subheader" title="2018-01-26T00:00:00+03:00">Fri 26 January 2018 <a class="button secondary small translation-button" href="http://opengamestudio.org/mahjong-recreation-start-ru.html">ru</a> </h6><p><img alt="Screenshot" src="http://opengamestudio.org/2018-01-26-mahjong-recreation-start.png"></p> <p>This article describes the start of Mahjong game recreation.</p> <p><strong>Plan</strong></p> <p>We started Mahjong recreation endeavour by composing a brief plan to get gameplay with minimal graphics:</p> <ul> <li>Load single layout</li> <li>Place tiles in layout positions</li> <li>Distinguish tiles</li> <li>Implement selection</li> <li>Implement matching</li> </ul> <p>Just like any other plan, this one looked fine at …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a> </p> <a class="button radius secondary small right" href="http://opengamestudio.org/mahjong-recreation-start.html">Read More</a> <hr class="gradient"/> </article> <article> <a href="http://opengamestudio.org/the-year-of-lessons.html"><h3 class="article-title">The year of lessons</h3></a> <h6 class="subheader" title="2017-12-31T22:00:00+03:00">Sun 31 December 2017 <a class="button secondary small translation-button" href="http://opengamestudio.org/the-year-of-lessons-ru.html">ru</a> </h6><p><img alt="Screenshot" src="http://opengamestudio.org/2017-12-31-celebration.jpg"></p> <p>So, the year 2017 is approaching its finale, the year's results have already been summed up. We're going to take a break from igniting the fireworks or preparation of the champagne so that we can designate our goal for the following year.</p> <p>As it may be clear from other articles …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a> </p> <a class="button radius secondary small right" href="http://opengamestudio.org/the-year-of-lessons.html">Read More</a> <hr class="gradient"/> </article> <article> <a href="http://opengamestudio.org/2017-summary.html"><h3 class="article-title">2017 summary</h3></a> <h6 class="subheader" title="2017-11-22T00:00:00+03:00">Wed 22 November 2017 <a class="button secondary small translation-button" href="http://opengamestudio.org/2017-summary-ru.html">ru</a> </h6><p><img alt="Screenshot" src="http://opengamestudio.org/2017-11-22-2017-summary.png"></p> <p>It's time to step back to see our accomplishments in 2017 and how they connect to the overall goal of Opensource Game Studio project.</p> <p><strong>Brief history</strong></p> <p>Opensource Game Studio project is 12 years old now.</p> <p><strong>2005.</strong> We started the project with a <a href="https://www.linuxquestions.org/questions/general-10/the-creation-of-the-best-rpg-355858/">fanatic call</a> to create the best game ever …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a> </p> <a class="button radius secondary small right" href="http://opengamestudio.org/2017-summary.html">Read More</a> <hr class="gradient"/> </article> <!-- /#posts-list --> <div class="pagination-centered"> <h6 class="subheader">Page 1 of 6</h6> <p> <a href="http://opengamestudio.org/index2.html">Next »</a> </p> </div> </div> <!-- End Main Content --> <!-- Sidebar --> <aside class="large-3 columns"> <!--k <h5 class="sidebar-title">Site</h5> <ul class="side-nav"> <li><a href="http://opengamestudio.org/archives.html">Archives</a> <li><a href="http://opengamestudio.org/tags.html">Tags</a> <li><a href="http://opengamestudio.org/feeds/all.atom.xml" rel="alternate">Atom feed</a></li> </ul> <h5 class="sidebar-title">Categories</h5> <ul class="side-nav"> <li><a href="http://opengamestudio.org/category/news.html">News</a></li> </ul> --> <h5 class="sidebar-title">Ads</h5> <script async src="//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js"></script> <!-- ogs2 --> <ins class="adsbygoogle" style="display:block" data-ad-client="ca-pub-4473792248813084" data-ad-slot="9024247127" data-ad-format="auto"></ins> <script> (adsbygoogle = window.adsbygoogle || []).push({}); </script> </aside> <!-- End Sidebar --> </div> <!-- End Main Content and Sidebar --> <!-- Footer --> <footer class="row"> <div class="large-12 columns"> <hr /> <div class="row"> <div class="large-7 columns"> <p>Proudly powered by <a href="http://getpelican.com">Pelican</a>, which takes great advantage of <a href="http://python.org">Python</a>.</p> </div> </div> </div> <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-3773114-1']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); </script> </footer>