If you follow us on Facebook, Twitter, or VK you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.
We started Opensource Game Studio project a long time ago. We wanted to provide open source community with tools to create games. However, it was unclear what tools' purpose was. So we decided to start small: create a game first.
As you know, the previously published roadmap assumed, that we would hold a live session in April and it would feature a ping-pong game created with Editor 0.9.
We have to admit, our abilities to plan are not yet good enough. That's why the next live session will take …
Unfortunately, we have failed to finish creation of the simple "Rolling ball" game in 3 hours. That's why we will hold the second LiveCoding session on 7 February 2016 at 12:00 CET. Let's finish the game!
We are ready to present Editor 0.8 with Player. The live session will be held at LiveCoding SOON. We will show you how to create a simple game with sounds from scratch. And this time it will not need an Editor to run.
The exact date and time is …
As you know, according to the previously published roadmap, we now have sound system in place. However, we decided to go further and implement the first version of Player. We wanted to get it done by December, but, unfortunately, more work resulted in the change of dates.