Education: 01. Why

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Not available Education 02. Dependencies

In this document we briefly explain why PSKOV was created.

Estimated completion time: 5 minutes.

Table of contents

01. Why

You might know there already exist quite a lot of static site generators, why create another one? Because they are not good enough for Opensource Game Studio needs.

Here's a list of features we don't need:

Unwelcome feature Note
1 Learning anything beyond HTML, CSS, JavaScript, and Markdown These technologies are enough to deliver information to users
2 Server side Nobody should be able to pull the plug on you except yourself
3 Installation We had enough updates that were never requested
4 Comprehensible source code Single file with just enough number of lines

02. Features

Consequently, here is a list of PSKOV features:

PSKOV feature Note
1 Bare HTML, CSS, JavaScript, and Markdown No need for template language, web framework or anything else
2 Client side PSKOV is a client side JavaScript application, it runs solely on your device
3 Optional installation PSKOV is available at http://opengamestudio.org/pskov. However, if you want to keep PSKOV locally, you can get PSKOV single HTML file here and open it locally
4 Comprehensible source code PSKOV is a single HTML file with less than 10000 lines of code
5 Decades long support (DLS) You can use PSKOV on both Windows 2000 and Windows 2030*

* Windows 2030 does not (yet) exist, we simply refer to the fact that PSKOV is designed to work for operating systems released in the range of years 2000-2030

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Not available Education 02. Dependencies