<!DOCTYPE html> <html> <meta charset="utf-8"> <head> <link rel="stylesheet" href="../../style.css"> </head> <body> <script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script> <div id="header"> <div class="header2"> <div class="menu"> <a href="../../en/news/index.html">News</a> <a href="../../en/game/index.html">Games</a> <a href="../../en/tool/index.html">Tools</a> <a href="../../en/page/about.html">About</a> </div> <div id="lang"> <a href="../../en/news/rpg-ends.html">EN</a> <a href="../../ru/news/rpg-ends.html">RU</a> </div> <div class="clear"></div> </div> </div> <h3 class="left_item_title">In the news...</h3> <center> <div class="news_item"> <h2 class="news_item_title"> <a href="rpg-ends.html">Revised project goals</a> </h2> <p class="news_item_date"> 2023-12-25 00:00 </p> <div class="news_item_contents"> <h1 id="thedreamofanopensourcerpgisover">The dream of an open source RPG is over</h1> <p>In 2005 the Opensource Game Studio project started under the name of the <a href="https://www.linuxquestions.org/questions/general-10/the-creation-of-the-best-rpg-355858/">Opensource RPG</a>, because we wanted to create "the first competitive open free game". In 2011 right after releasing OGS Mahjong 0.7 we have already had the numbers that it would take us <a href="https://gamedev.ru/community/ogs/articles/?id=6383">540 years to create RPG</a>.</p> <p>In 2011 we had a dream that we as a team would grow, which could decrease 540 years to someting reasonable. However today in the end of 2023 it's clear <strong>we are unable to create RPG</strong>.</p> <h1 id="validationofthesoftwaredurabilityhypothesis">Validation of the software durability hypothesis</h1> <p>In 2013 we have released OGS Mahjong 1.1, the last completed product as part of the Opensource Game Studio project. Surprisingly OGS Mahjong still shows the signs of life, albeit its <a href="https://sourceforge.net/projects/osrpgcreation/files/Mahjong/1.1.0/ogs-mahjong-1.1.0-windows32.exe/stats/timeline?dates=2013-05-05+to+2023-12-01">download chart</a> resembles death agony:</p> <p><img src="../../images/2023_rpg-ends_mjdl.jpg" alt="OGS Mahjong 1.1 downloads in 10 years" /></p> <p>Recently we have checked if OGS Mahjong 1.1 runs under Linux. Unfortunately, the game did run right out of the box. We had to create a few symlinks, and that worked. Thus, a bit of environment setup was required. That's a good result for a 10 year old software.</p> <p>In 2019 we created <a href="https://opengamestudio.org/pskov/en/pskov_1.0.0+en.html">PSKOV</a>, our own static site generator to have site articles in a convenient Markdown format. Also, we did PSKOV in web to check web software durability. Today, 4 years from the initial release, web software durability hypothesis proves itself right. We're sure PSKOV of 2019 will be functioning in 2029 without a single change. However, we have to wait for 6 more years for that to come true.</p> <p>OGS Mahjong and PSKOV prove that durability of 4-10 years is not a fantasy. The durability is essential to hobby projects, because hobbyists can't catch up to the always changing Operating Systems' requirements. <strong>We consider the Opensource Game Studio software has passed the durability check</strong>.</p> <h1 id="theportablecodehypothesis">The portable code hypothesis</h1> <p>Our next step is to have portable code. That means the code is ~80% technically identical on each platform: Android, iOS, Linux, macOS, Web, Windows.</p> <p>The portability is essential to hobby projects, because hobbyists don't have the ability to regularly validate their code on each platform. <strong>We are going to take portability to the new level for both OGS Mahjong and PSKOV</strong>.</p> <p>Going to be interesting.</p> <p>PS: Also, we now have Disqus comments here. Share and like ;)</p> </div> </div> <div id="disqus_thread"></div> <script> var disqus_config = function () { this.page.url = "https://opengamestudio.org/en/news/rpg-ends.html"; this.page.identifier = "rpg-ends.html"; }; (function() { // DON'T EDIT BELOW THIS LINE var d = document, s = d.createElement('script'); s.src = 'https://opengamestudio.disqus.com/embed.js'; s.setAttribute('data-timestamp', +new Date()); (d.head || d.body).appendChild(s); })(); </script> <noscript>Please enable JavaScript to view the <a href="https://disqus.com/?ref_noscript">comments powered by Disqus.</a></noscript> <div id="footer"> The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a> from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. </div> </center> </body> </html>