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        <h3 class="left_item_title">In the news...</h3>
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                <h2 class="news_item_title">
                    <a href="memory-text-ui.html">"Memory" text UI</a>
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                <p class="news_item_date">
                    2024-06-14 00:00
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<h1 id="memorytextui">"Memory" text UI</h1>
<p>In May I implemented text UI for "Memory" game in Python. And converted it to C++
by the instrument under development.</p>
<p>Game logic cycle implementation lead to the creation of a controller that manages
context. Creating the controller in Python was straightforward. C++ version took
some time, because the controller needs <a href="https://en.cppreference.com/w/cpp/utility/any">std::any</a>, which is part of C++17.
The instrument under development is limited to C++11 in order to support OpenWrt.</p>
<p>Here's how much code I wrote (in lines):</p>
<ul>
<li>(Python) Portable logic code: 360</li>
<li>(Python) Portable testing code: 565</li>
<li>(Python) Unportable code of controller, input/output, etc.: 350</li>
<li>(C++) Ported logic code: 360</li>
<li>(C++) Ported testing code: 586</li>
<li>(C++) Unportable code of controller, input/output, etc.: 565</li>
</ul>
<p>Here's the same data in per cent:</p>
<table>
<thead>
<tr>
<th>Language</th>
<th>Total lines of code</th>
<th>Portable/ported</th>
<th>Unportable</th>
</tr>
</thead>
<tbody>
<tr>
<td>Python</td>
<td>1275 (<strong>100%</strong>)</td>
<td>925 (<strong>72%</strong>)</td>
<td>350 (<strong>28%</strong>)</td>
</tr>
<tr>
<td>C++</td>
<td>1511 (<strong>100%</strong>)</td>
<td>946 (<strong>62%</strong>)</td>
<td>565 (<strong>38%</strong>)</td>
</tr>
</tbody>
</table>
<p>Thus, the development of C++ version of "Memory" game was 62% lines
of code cheaper than if it would be without the instrument. Nice figures.</p>
<p>Here's how "Memory" text UI looks like now:</p>
<iframe width="560" height="315" src="https://www.youtube.com/embed/tChSjw5W8KQ?si=WO5MYLCBhgstVshl" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
<h1 id="juneplans">June plans</h1>
<p>I'll make a graphical UI for Python version of "Memory" game.</p>
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