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Year of rethinking

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Tue 01 January 2019 + ru + +

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It was a year of reimagining and rethinking. As some of you may remember, we started this project to make a game development tool. During the years, the idea evolved from one form to another, sometimes the changes were significant, other times we threw away all the code and started anew.

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As a result of all these changes, we came to the end of the year 2018 without a tool, but with a clear understanding of what tool are we making.

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There are plenty of fine game development tools out there. Some of them are even open source. We spent plenty of time trying them, and some are quite good.

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We can't, and we don't want to compete with them. Our targets are maximal accessibility and simplicity. Our goal is to make a tool suitable for teaching children, but powerful enough to be used for prototyping. To use any powerful development tool, you need a PC or a laptop. We want to make the toolset, that can be used anywhere. We already made some steps in this direction, and we will continue this course.

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So, we're beginning a new year without precise plans, but with clear knowledge of our goal instead. Let's wait and see if this approach works better.

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Happy New Year to all of you! See you soon!

Category: News + +

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Ideal games and game development tools

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Пн 19 ноября 2018 +
Mon 19 November 2018 ru

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  • making video games with those tools
  • preparing video game development tutorials
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    This time we asked ourselves two simple questions:

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    The best answers we could think of are below.

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    Answer 1: A video game is ideal if it delivers maximum pleasure possible

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    While content is probably the most important aspect to keep a player invested -into the game, the technical side is the transport to deliver that content. -There are quite a few technical problems that may damage otherwise excellent content of a game:

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    We work hard to make sure the games we create are accessible everywhere. -That's why we released -the second demonstration of OGS Mahjong 2 only for -the web: because you can run web version virtually anywhere.

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    Answer 2: A video game development tool is ideal if it lets you create a video game of your dream in the shortest time possible

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    Even though we put a lot of effort into sharing our knowledge through -guides and tutorials, we understand that those take a lot -of time to study. One can't possibly make even a simple video game like -Memory without performing the following steps:

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    Writing code and debugging are probably the ultimate forms of input and output -of any software, so we can't escape those. However, there are ways to -completely remove (or at least significantly decrease) the need for -development environment setup and build steps. And this is what we are -going to do in the coming months.

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    Our goal for the coming months is to create a video game development tool that -would allow any programmer (or sufficiently skilled person) to create the -Memory video game from scratch in an hour.

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    That's it for discussing how ideal video game and video game development tool -look like, in our opinion.

    Category: News +

    This time …

    Category: News

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    OGS Mahjong 2: Demo 2

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    Вт 02 октября 2018 +
    Tue 02 October 2018 ru

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    Examples and dependencies

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    Вт 21 августа 2018 +
    Tue 21 August 2018 ru

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    Example-driven development

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    Ср 27 июня 2018 +
    Wed 27 June 2018 ru

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    OpenSceneGraph cross-platform examples

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    Пт 20 апреля 2018 +
    Fri 20 April 2018 ru

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    First techdemo of OGS Mahjong 2: Gameplay

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    Пт 16 февраля 2018 +
    Fri 16 February 2018 ru

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    Mahjong recreation start

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    Пт 26 января 2018 +
    Fri 26 January 2018 ru

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    The year of lessons

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    Вс 31 декабря 2017 +
    Sun 31 December 2017 ru

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    2017 summary

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    Ср 22 ноября 2017 +
    Wed 22 November 2017 ru

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    Back to the Static

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    Пн 16 октября 2017 - ru - -

    Back to the Static

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    We have been using Wordpress as our website engine for more than seven years. And now it's time to move forward. Or backward. -For some time we've been tracking the development of the new breed of website engines - static site generators. -It seems that this is the technology capable of …

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