選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。

news2.html 15KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325
  1. <!DOCTYPE html>
  2. <head>
  3. <meta charset="utf-8" />
  4. <!-- Set the viewport width to device width for mobile -->
  5. <meta name="viewport" content="width=device-width" />
  6. <title>Opensource Game Studio - News</title>
  7. <link rel="stylesheet" href="http://opengamestudio.org/theme/css/normalize.css" />
  8. <link rel="stylesheet" href="http://opengamestudio.org/theme/css/foundation.min.css" />
  9. <link rel="stylesheet" href="http://opengamestudio.org/theme/css/style.css" />
  10. <link rel="stylesheet" href="http://opengamestudio.org/theme/css/pygments.css" />
  11. <script src="http://opengamestudio.org/theme/js/custom.modernizr.js"></script>
  12. <!-- So Firefox can bookmark->"abo this site" -->
  13. <link href="feeds/all.atom.xml" rel="alternate" title="Opensource Game Studio" type="application/atom+xml">
  14. </head>
  15. <body>
  16. <!-- Nav Bar -->
  17. <nav>
  18. <!-- Show menu items and pages -->
  19. <div class="row">
  20. <div class="large-12 columns top-bar">
  21. <h1><a href="http://opengamestudio.org">Opensource Game Studio</a></h1>
  22. </div>
  23. </div>
  24. <div class="row top-menu">
  25. <div class="large-12 columns">
  26. <a href="/pages/games.html" class="menu-button secondary">Games</a>
  27. <a href="/pages/education.html" class="menu-button secondary">Education</a>
  28. <a href="/pages/about.html" class="menu-button secondary">About</a>
  29. </div>
  30. </div>
  31. </nav>
  32. <!-- End Nav -->
  33. <!-- Main Page Content and Sidebar -->
  34. <div class="row">
  35. <!-- Main Blog Content -->
  36. <div class="large-9 columns">
  37. <article>
  38. <a href="http://opengamestudio.org/mjin-world-birth.html"><h3 class="article-title">The birth of MJIN world</h3></a>
  39. <h6 class="subheader" title="2017-09-10T00:00:00+03:00">Вс 10 сентября 2017
  40. <a class="button secondary small translation-button" href="http://opengamestudio.org/mjin-world-birth-ru.html">ru</a>
  41. </h6><p><img alt="The birth of MJIN world" src="http://opengamestudio.org/2017-09-mjin-world-birth.png"></p>
  42. <p>This article describes the birth of MJIN world in August 2017.</p>
  43. <p><strong>mjin-player</strong></p>
  44. <p>As you know, <a href="http://opengamestudio.org/scripting-research.html">we spent July to research scripting</a>. We found a solution that satisfies the following criteria. Scripts should:</p>
  45. <ol>
  46. <li>run unchanged on all supported platforms</li>
  47. <li>allow extending C++ code</li>
  48. </ol>
  49. <p>We have verified the second criterion by writing …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  50. </p>
  51. <a class="button radius secondary small right" href="http://opengamestudio.org/mjin-world-birth.html">Read More</a>
  52. <hr class="gradient"/>
  53. </article>
  54. <article>
  55. <a href="http://opengamestudio.org/scripting-research.html"><h3 class="article-title">Scripting research</h3></a>
  56. <h6 class="subheader" title="2017-08-16T00:00:00+03:00">Ср 16 августа 2017
  57. <a class="button secondary small translation-button" href="http://opengamestudio.org/scripting-research-ru.html">ru</a>
  58. </h6><p><img alt="Scripting research" src="http://opengamestudio.org/2017-08-scripting-research.png"></p>
  59. <p>This article describes scripting research in July 2017.</p>
  60. <p><strong>Our first goal of using a scripting language was to have a platform-independent code that runs unchanged on every supported platform.</strong></p>
  61. <p>OGS Editor 0.10 supports Python for such a code thanks to <a href="http://swig.org/">SWIG</a>. SWIG provides a way to wrap almost any …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  62. </p>
  63. <a class="button radius secondary small right" href="http://opengamestudio.org/scripting-research.html">Read More</a>
  64. <hr class="gradient"/>
  65. </article>
  66. <article>
  67. <a href="http://opengamestudio.org/openscenegraph-cross-platform-guide.html"><h3 class="article-title">OpenSceneGraph cross-platform guide</h3></a>
  68. <h6 class="subheader" title="2017-07-17T00:00:00+03:00">Пн 17 июля 2017
  69. <a class="button secondary small translation-button" href="http://opengamestudio.org/openscenegraph-cross-platform-guide-ru.html">ru</a>
  70. </h6><p><img alt="OpenSceneGraph guide" src="http://opengamestudio.org/2017-07-openscenegraph-guide.png"></p>
  71. <p>This article summarizes the work we did to produce OpenSceneGraph cross-platform guide.</p>
  72. <p>June marked the finish of <a href="https://github.com/OGStudio/openscenegraph-cross-platform-guide">OpenSceneGraph cross-platform guide</a> with the publishing of the last (initially planned) tutorial. The tutorial describes <a href="https://github.com/OGStudio/openscenegraph-cross-platform-guide/tree/master/1.10.SampleWeb">how to build and run sample OpenSceneGraph application in Web</a> using Emscripten.
  73. In case you missed it, here's …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  74. </p>
  75. <a class="button radius secondary small right" href="http://opengamestudio.org/openscenegraph-cross-platform-guide.html">Read More</a>
  76. <hr class="gradient"/>
  77. </article>
  78. <article>
  79. <a href="http://opengamestudio.org/ios-tutorial.html"><h3 class="article-title">iOS tutorial</h3></a>
  80. <h6 class="subheader" title="2017-06-08T10:00:00+03:00">Чт 08 июня 2017
  81. <a class="button secondary small translation-button" href="http://opengamestudio.org/ios-tutorial-ru.html">ru</a>
  82. </h6><p><img alt="iOS tutorial" src="http://opengamestudio.org/2017-06-08-ios-refactoring.png"></p>
  83. <p>This article describes problems we faced during the creation of iOS tutorial in May 2017.</p>
  84. <p><a href="https://twitter.com/OpenGameStudio/status/826816343433498627">This February</a> we managed to get simple model rendered under iOS in just a few days. We expected to finish iOS tutorial in no time. However, the reality reminded us: it's easy to come up …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  85. </p>
  86. <a class="button radius secondary small right" href="http://opengamestudio.org/ios-tutorial.html">Read More</a>
  87. <hr class="gradient"/>
  88. </article>
  89. <article>
  90. <a href="http://opengamestudio.org/osg-sample.html"><h3 class="article-title">OpenSceneGraph sample</h3></a>
  91. <h6 class="subheader" title="2017-05-12T00:00:00+03:00">Пт 12 мая 2017
  92. <a class="button secondary small translation-button" href="http://opengamestudio.org/osg-sample-ru.html">ru</a>
  93. </h6><p><img alt="OSG sample" src="http://opengamestudio.org/2017-05_osg-sample.png"></p>
  94. <p>This article describes creation of the tutorials for building sample OpenSceneGraph application under Linux, macOS, Windows, and Android in April 2017.</p>
  95. <p>Previous tutorials described how to install OpenSceneGraph under Linux, macOS, Windows and render a model using the standard <strong>osgviewer</strong> tool. This time we worked on a <a href="https://github.com/OGStudio/openscenegraph-cross-platform-guide-application">sample OpenSceneGraph application …</a></p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  96. </p>
  97. <a class="button radius secondary small right" href="http://opengamestudio.org/osg-sample.html">Read More</a>
  98. <hr class="gradient"/>
  99. </article>
  100. <article>
  101. <a href="http://opengamestudio.org/its-all-fine.html"><h3 class="article-title">It's all fine</h3></a>
  102. <h6 class="subheader" title="2017-04-07T00:00:00+03:00">Пт 07 апреля 2017
  103. <a class="button secondary small translation-button" href="http://opengamestudio.org/its-all-fine-ru.html">ru</a>
  104. </h6><p><img alt="ItsAllFine" src="http://opengamestudio.org/2017-04_its-all-fine.png"></p>
  105. <p>This article describes creation of the first four OpenSceneGraph tutorials in March 2017.</p>
  106. <p>The <a href="https://github.com/OGStudio/openscenegraph-cross-platform-guide/">first four OpenSceneGraph tutorials</a> explain how to create a cube model with Blender and display the model under Linux, macOS, or Windows using OpenSceneGraph tool called osgviewer.</p>
  107. <p>The whole process of creating a single tutorial turned …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  108. </p>
  109. <a class="button radius secondary small right" href="http://opengamestudio.org/its-all-fine.html">Read More</a>
  110. <hr class="gradient"/>
  111. </article>
  112. <article>
  113. <a href="http://opengamestudio.org/lets-go.html"><h3 class="article-title">Let's go</h3></a>
  114. <h6 class="subheader" title="2017-03-16T00:00:00+03:00">Чт 16 марта 2017
  115. <a class="button secondary small translation-button" href="http://opengamestudio.org/lets-go-ru.html">ru</a>
  116. </h6><p><img alt="Let's go" src="http://opengamestudio.org/2017-03_lets-go.png"></p>
  117. <p>In this article we describe our progress in January and February of 2017: rendering under iOS/Web and a new tutorial tool.</p>
  118. <p><strong>Rendering under iOS/Web</strong></p>
  119. <p>To our surprise, we got a simple red cube rendered under <a href="https://twitter.com/OpenGameStudio/status/826816343433498627">iOS</a> and <a href="https://twitter.com/OpenGameStudio/status/829731986264698881">Web</a> pretty fast: in early February. However, this is only the …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  120. </p>
  121. <a class="button radius secondary small right" href="http://opengamestudio.org/lets-go.html">Read More</a>
  122. <hr class="gradient"/>
  123. </article>
  124. <article>
  125. <a href="http://opengamestudio.org/the-year-of-challenges.html"><h3 class="article-title">The year of challenges</h3></a>
  126. <h6 class="subheader" title="2017-01-25T00:00:00+03:00">Ср 25 января 2017
  127. <a class="button secondary small translation-button" href="http://opengamestudio.org/the-year-of-challenges-ru.html">ru</a>
  128. </h6><p><img alt="The year of challenges" src="http://opengamestudio.org/2017-01_the-year-of-challenges.png"></p>
  129. <p>This article describes our plans for 2017.</p>
  130. <p>Our past plans suggested we would have Android platform support by this time. However, we have a long way to go, before we can declare Android support. See for yourself:</p>
  131. <p><img alt="Android rendering" src="http://opengamestudio.org/2017-01_mjin-android-gles.png"></p>
  132. <p>Some people would consider this a failure. We don't. We see a chance …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  133. </p>
  134. <a class="button radius secondary small right" href="http://opengamestudio.org/the-year-of-challenges.html">Read More</a>
  135. <hr class="gradient"/>
  136. </article>
  137. <article>
  138. <a href="http://opengamestudio.org/2017-happy-new-year.html"><h3 class="article-title">Happy 2017</h3></a>
  139. <h6 class="subheader" title="2016-12-31T00:00:00+03:00">Сб 31 декабря 2016
  140. <a class="button secondary small translation-button" href="http://opengamestudio.org/2017-happy-new-year-ru.html">ru</a>
  141. </h6><p><img alt="Happy new year" src="http://opengamestudio.org/2016-12-31_happy-new-year.png"></p>
  142. <p>Okay. It's been a hard year for everyone in the team. And it's almost over. Praise it ends! Praise the new one!</p>
  143. <p>It may seem, that our progress stalled. Three years ago we announced the beginning of a new project (two to be precise), and now we still working on …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  144. </p>
  145. <a class="button radius secondary small right" href="http://opengamestudio.org/2017-happy-new-year.html">Read More</a>
  146. <hr class="gradient"/>
  147. </article>
  148. <article>
  149. <a href="http://opengamestudio.org/2016-november-recap.html"><h3 class="article-title">November 2016 recap</h3></a>
  150. <h6 class="subheader" title="2016-12-15T00:00:00+03:00">Чт 15 декабря 2016
  151. <a class="button secondary small translation-button" href="http://opengamestudio.org/2016-november-recap-ru.html">ru</a>
  152. </h6><p><img alt="November recap" src="http://opengamestudio.org/2016-12-15_2016-november-recap.png"></p>
  153. <p>This article describes the start of MJIN library separation into modules.</p>
  154. <p>Once we built OpenSceneGraph for Android, it became obvious that some MJIN functionality is not suitable for Android. For example, UIQt provides a basis for OGS Editor UI. Since OGS Editor is a desktop application, we don't need UIQt …</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
  155. </p>
  156. <a class="button radius secondary small right" href="http://opengamestudio.org/2016-november-recap.html">Read More</a>
  157. <hr class="gradient"/>
  158. </article>
  159. <!-- /#posts-list -->
  160. <div class="pagination-centered">
  161. <h6 class="subheader">Page 2 of 5</h6>
  162. <p>
  163. <a href="http://opengamestudio.org/category/news.html">&laquo; Prev</a>
  164. <a href="http://opengamestudio.org/category/news3.html">Next &raquo;</a>
  165. </p>
  166. </div>
  167. </div>
  168. <!-- End Main Content -->
  169. <!-- Sidebar -->
  170. <aside class="large-3 columns">
  171. <!--k
  172. <h5 class="sidebar-title">Site</h5>
  173. <ul class="side-nav">
  174. <li><a href="http://opengamestudio.org/archives.html">Archives</a>
  175. <li><a href="http://opengamestudio.org/tags.html">Tags</a>
  176. <li><a href="http://opengamestudio.org/feeds/all.atom.xml" rel="alternate">Atom feed</a></li>
  177. </ul>
  178. <h5 class="sidebar-title">Categories</h5>
  179. <ul class="side-nav">
  180. <li><a href="http://opengamestudio.org/category/news.html">News</a></li>
  181. </ul>
  182. -->
  183. <h5 class="sidebar-title">Ads</h5>
  184. <script async src="//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js"></script>
  185. <!-- ogs2 -->
  186. <ins class="adsbygoogle"
  187. style="display:block"
  188. data-ad-client="ca-pub-4473792248813084"
  189. data-ad-slot="9024247127"
  190. data-ad-format="auto"></ins>
  191. <script>
  192. (adsbygoogle = window.adsbygoogle || []).push({});
  193. </script>
  194. </aside> <!-- End Sidebar -->
  195. </div> <!-- End Main Content and Sidebar -->
  196. <!-- Footer -->
  197. <footer class="row">
  198. <div class="large-12 columns">
  199. <hr />
  200. <div class="row">
  201. <div class="large-7 columns">
  202. <p>Proudly powered by <a href="http://getpelican.com">Pelican</a>, which takes great advantage of <a href="http://python.org">Python</a>.</p>
  203. </div>
  204. </div>
  205. </div>
  206. <script type="text/javascript">
  207. var _gaq = _gaq || [];
  208. _gaq.push(['_setAccount', 'UA-3773114-1']);
  209. _gaq.push(['_trackPageview']);
  210. (function() {
  211. var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;
  212. ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
  213. var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
  214. })();
  215. </script>
  216. </footer>